The enforcement of “Enforcement Terminations” kind of makes sense, because if an account is terminated, then any alternative accounts linked to it should also be terminated, since they would either belong to the same person or be otherwise closely associated. The preventive measure Roblox is taking here seems pretty reasonable.
If your main account gets terminated, the correct move is to appeal and resolve the issue properly. Also, Roblox has been banned in my country for over 280+ days now — I have been using a public, free VPN every single day to access the platform, and none of my accounts have ever been affected by this. So it’s pretty safe to say this isn’t about just IP association. God knows how many other people connect to the same VPN servers daily, and I’ve been doing this for months with zero problems. Roblox already seems to have caught up with these basic factors.
What I’m seeing is that Roblox mainly takes action when accounts are highly interconnected through different channels — not just IP, but shared device IDs, payment methods, or repeated behavior patterns. Although I’m not 100% sure of the exact scale or thresholds they are using, it’s obvious they’re targeting strong links, not random ones.
As I said, once you solve the situation with the terminated account, everything should naturally clear up, and there won’t be a need for extra measures.
Roblox taking these precautions is actually a good thing in most cases — it protects the platform against ban evasion and other abuses — and no fundamental system changes should be made just because of some individual cases where users can’t even provide solid evidence.