Communications between Places

Hello! I am making a Star Wars game and within Star Wars there are these things called “Comlinks”. It pretty much lets you communicate with people and creates a hologram of their figure. I was wondering, is there a way to pull this off and do it on different places under the main game.

Say I am in a map called Tatooine, and I want to contact someone in a map called Hoth, is there anyway I can make the contact system, create the hologram and allow chat to cross through between the two places? I’m pretty sure the platform doesn’t allow something like this but I wanted to at least try to see if it’d work.

MessagingService allows you to send messages betweem different places. This can be useful in many cases, however, it isn’t possible to create a “hologram” of a character in another place. Messages in MessagingService can only be text, and no bigger than 1kB, but not objects. If at any points MessagingService can send Instances, it could be achieved, using ViewportFrames or displaying the model directly, but otherwise, I don’t know of any ways that this could be done in. Communication, however is possible, again, with MessagingService to send the players’ message.

I randomly got a heart and realized that you can actually do that. I don’t know if you have figured it out already, but you could just send the player’s UserId over, and make a humanoidDescription from the UserId, then create a character model from that humanoidDescription instance, and apply some effects to make it look like a hologram.

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