Compatibility Lighting becomes Retro Tone Mapping [Sunset + Migration]

Maybe you should adjust bloom effect a bit. Is this an old screenshot? as far as I know compatibility has been unavailable for a few weeks

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Nope, all taken within the latest version of studio.
I was able to force Lighting.Technology to Compatibility.
I’ve tried to mess around with the bloom effect but even so, that doesn’t help much.

In fact I didn’t have time to look at many things in compatibility before it came, can you tell me how you did it? regarding brightness, you can also reduce the brightness of lights to 1

I’ve reduced the lights too.
You can open a file in studio that still has compatibility, insert a part and spam undo, and you’ll get it back.

@LightBeamRays we need to have a property in lightning that allows us to have all the old lightning features: old neon glow (like black glow), old neon colors, old shadows, and just allow us to get back the feel of roblox we liked Cmon this is part of your game history you can’t just let it go away like that… you guys could make it as a post processing effect that overlap on bloom, tonemap, it could have many options to replicate the old feeling that a big portion of the community liked and miss. Please…

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Old neon colors are basically reproduced by ColorGradingEffect, except for the dark halo of light around the part. This is because the neon material shader used to work differently. I wrote about it:

[Compatibility to Voxel Migration breaks neon material]

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I am infact needing the way of old neon used to look for many of my projects but since they destroyed neons when they removed legacy theres no way for me to replicate the old neons.
old studio:
image

new studio:
image

Please note this has been converted

(it just looks trash old neons were better)

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I kind of figured out how the neon material shader worked. It brightened the given color a bit, and then applied a blur effect to the part. This made all colors glow regardless of brightness, even black. (I figured this out just by looking at how neon looks on low and high graphics in old and new studio. The neon color is darker on low graphics in new studio.) so if you want to reproduce the old neon color, you should set the color settings higher, it’s better to do it with the old studio window open and compare, but YES, you won’t be able to reproduce the “old glow” (which was actually a blur). overall I agree with you, roblox should either give us access to own shaders or give us the ability to use existing ones more widely, like applying a blur to a material, recreating the old neon. Sorry for the long post, but I wanted to share the results of my research over the last few days😅

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and no old neon colors are not replicated by colorgradingeffect i am forced to take others colors to get the exact color i need

because of this issue they are limiting us (developers and users) (who give them money) the ability of making our projects like we want.
its not that difficult to add a lightning technology based on voxel engine
that replicates legacy because compatibility was running on voxel engine so they had absolutely no reasons to remove it other than annoy us and not giving a proper replacement to it

and the same issue happens with bloom we don’t want to have one post processing effect that affects ALL of our objects emitting glow (neon, lights) there should be an effect that affects lights, one that affects neon’s and one for both (the current bloom we have)

if they allowed to add a blur effect to the material, then it would be possible to reproduce the old neon, based on the Roadmap there are no major graphics updates planned this year, we can only hope :melting_face:

i don’t even understand why we cannot blacklist some instances from the post processing effects such as bloom, color correction. and yes they should add the ability for post processing effects inside parts or others instances to just behave on its parent

Looking at the images in a paint program, and aligning to account for the size difference, and using the Difference blend mode, all i see is no difference except for the outlines, but that is due to anti-aliasing and processing artifacts i assume. The water also seems to have exactly the same color.
The water’s material being a little scuffed is (i think) simply a result of the material having its offset randomized, but that has nothing to do with lighting technology.
Correct me if i’m wrong.

(months late, i know)

Add the brightness clamp back! Otherwise I’m going to be extremely mad because everything is bright in my game and you ruined my game with this, add brightness clamp back and then I’ll be happy, please dude that’s all I ask!

I have used compatibility in almost every single game I have ever made since Legacy was removed and ROBLOX is over here removing everything from the past such as legacy chat and the old xbox menu on consoles. They use the word deprecating as a way to make everyone feel less mad.

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they wont. they do not care about users that liked simplier graphics. Ive been asking for years to get neons OUT of the bloom effect they wont do anything, same goes for old neons i want them to add an effect that replicates them, Compatibility was supposed to be a 1:1 recreation of legacy that was running on the same engine as voxel, i dont understand why they didnt add ALL the features of legacy in it.

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bro this company is literally a joke, no wonder their stocks are going down and they wonder why like I literally can’t make my dancefloor for my club game SINCE THE DANCEFLOOR GOES BRIGHT REGARDLESS! I’M EXTREMELY IRRITATED BRO! THANKS A LOT ROBLOX! YOU REALLY CARE ABOUT YOUR DEVELOPERS IM SO DONE WITH THIS PLATFORM!

JUST ADD BRIGHTNESS CLAMPING BACK! THATS ALL YOU NEED TO DO!

Add brightness clamping back, you guys have ruined my game! It’s either too dark, or too bright I’m extremely IRRITATED because of this UPDATE. I can’t even work on my dancefloor BECAUSE YOU RUINED IT. I don’t even wanna make games on this trash platform

Dude look at your feedback and revert the update! Or add brightness clamping back, thanks for ruining my game dude it means a lot I SPENT 2 YEARS ON IT. Now I don’t even wanna continue on it because the dancefloor is too bright, or too dark, dude I’m so irritated at you guys RIGHT NOW! REVERT THE UPDATE PLEASE! OR ADD BRIGHTNESS CLAMPING BACK, PLEASE!