So, I’ve been someone who always built and made games in the normal compatibility mode. However, after many years of enjoying its features, ROBLOX decided to remove it.
I haven’t seen anyone post a question like this before and really could use your help.
I’m forced to switch to Voxel Lighting or Shadowmap now. Do we have any professional lighting developers on here who could help me understand these attributes and how I can modulate this stuff to achieve a jungle ambience? Compatibility was working just fine, now everything is shiny and high definition.
Would appreciate any solutions. Thank you!