Conceptual Budget Pirate Game

I was going through some of my older projects and found a pirate game that I was working on. I remember this games motivation was primarily budgeted developers. A lot of developers these days find it merely impossible to create great games with such a limited budget, especially doing so in such a timely manner.

Honestly, I agree with those people, to an extent. I do believe that marketing a game can be very difficult when you have no following, and no money, but that wasn’t the point of the project, the project was to make a game which is of standard quality with a small budget and see how much I can complete.

Sadly due to my classes starting and the end of covid I didn’t have as much time as I once did, but nonetheless I completed a very limited amount.

I might post more on my twitter, which is new, as well as other creations.

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