T0I_C
(ArchivesIrreelles)
September 3, 2024, 3:05pm
#1
You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
A pedestal where if touched by a specific ball, triggers the boss’ 2nd phase.
What is the issue? Include screenshots / videos if possible!
It does not work, but theres no error in the output.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Several, no.
https://youtu.be/ycXZ8WEzxEw
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
-- This is an example Lua code block
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.
1 Like
T0I_C
(ArchivesIrreelles)
September 4, 2024, 9:48pm
#2
Someone please pay attention to the post.
Needs more context on what it’s supposed to be doing.
Why math.clamp() in the velocity:Lerp? I think that should be removed
T0I_C
(ArchivesIrreelles)
September 5, 2024, 2:01pm
#4
This is a revival of another game from 2017. I dont really know how to program but i do know some basics.
We’re missing the code with the touch logic for triggering the boss phase, it didn’t look like anything happened in the video.
T0I_C
(ArchivesIrreelles)
September 6, 2024, 9:39pm
#6
Can you take a guess while i find a screenshot?
Still don’t have the trigger part. It’s probably scrolled above the original screenshot
my guy why is it always firing on heartbeat but it didnt even touch, or is it enabled after is it touched?
T0I_C
(ArchivesIrreelles)
September 6, 2024, 11:57pm
#11
Its activated by touching an invisible trigger part that is also not collidable.
T0I_C
(ArchivesIrreelles)
September 6, 2024, 11:57pm
#12
And yes, its enabled after its touched.
ArchivesIrreelles:
collidable.
wdym?? can it still touch thought?
T0I_C
(ArchivesIrreelles)
September 7, 2024, 12:02am
#14
yeah, this is a new model, the old model had the same invisible and non-collidalbe trigger model and it worked, i removed some physics parts and i thought that wouldnt affect the functions, turns out it did, but i cant find out how to fix.
either u disabled cantouch or canquery
(if both enabled then idk what else)
T0I_C
(ArchivesIrreelles)
September 7, 2024, 12:08am
#16
Both are enabled, unfortunately.