I’m using the orbital camera mode for my game and I realized it locks the cameras occlusion mode to “Invisicam” is there a way to fix this so that it uses zoom or would I need to custom program my own orbital camera? On top of that how do I limit the zoom distance in orbital mode?
Is there any way to disable this… THING too?:
I’m talking about the console spam on scrolling out.
If you know any answers to these questions, please let me know!