Confined Floors Updates List

Welcome to the Official Confined Floors Update Logs!

This post is where I announce published updates from the experience, listing what has been removed, changed, added, or replaced!

:link: > Game link
:link: > Group link

Credits

@UndeniableSpirit - Project Lead, UI Designer, Thumbnail and icon designer, Badge icon designer, Builder
@rangersman576543 - Project Lead, Programmer, Animator, Builder
@ColorCorrectional - Lead Developer, Programmer
@mosben47 - Programmer, Animator
@TSH_cadet - Map Designer, Builder
@Daewon87x - 3D Artist, Map Designer
@Luvbugg53 - 3D Arist, Builder, Voice Actor, Animator
@leon122112 - Voice Actor
@WeArePennState20 - Voice Actor
@74x_10 - Voice Actor
@TheMasterStriker5 - Voice Actor [RETIRED]
@Hayko_XG - Voice Actor
@mrbeddy11 - Voice Actor
@RemainingSpawn - Voice Actor
@Brudermusstot - Composer
@little_terry - Composer
@deanzachaery - Composer
@pufuletzzulaltlol - Composer
@pactecah - Lore writer
@starfox_stepfox - Artist [RETIRED]

Special Thanks

MALIK_po - Amazing Animator fan, animates my avatar for memes and funny
malentino3495 - Supported and motivated me a lot of times, thank you
coolmapj - Amazing best friend, gave feedback and suggestions
pumpkinfart7 - Amazing best friend, protecting the community and the game
Neutron_t - Made the funniest video on Confined Floors
OutC4stCatalyst - Awesome person I have ever met!!!
74x_10 - Thank you for being supportive and awesome

Fanart (Thank you all)
3Vine4god
X_Snwyy
JVoorhees1006
tung8az138demon
Jeomamaat3am
ImInsane101010
pvzking12345
FlyZombie777
IM_DEAD0060
aLEM4t
vitinhobrgames2007
VikaPetrina
Hayko_XG
Reapperre
m011
Ametsuch1 (Thumbnail Art)
Sasha_Neyd228
AfraidkarinaHelpme
IsaI2502xd
OptimisticAlex
ConjurSok
outc4stcatalyst

v Update logs are in the reply section v

1 Like
  • Downed System (This doesn’t happen all the time. There is still a chance of getting executed. You’ll also be put into the injured state immediately upon recovery)
  • Increased overall damage to the killers
  • Games a lot more darker
  • A couple new UI Improvements
  • Bug fixes

• Respawn system (Random chance of spawning every time a floor has been beaten)
• Enemies can see through windows
• Bleeding shouldn’t do as much damage anymore
• New death screen
• Players alive counter (Has no effect yet but it is in the game)
• Bug fixes
• Changed two handed weapon guys (Their damage is a bit higher)
• Radio rework
• NVG are now blinding in the light (Don’t use it when ur in the light trust me :sob:)
• Blood last a little bit longer on ur screen
• Highlights are now red when someone is incapacitated
• Made blood splatter more brighter
• Glass traps now have a chance to cause bleeding instead of immediately inflicting it.

  • Respawn system is no longer random,
  • NVG Bug should be fixed (I’ve said this like 5 times and it just hasn’t)
  • Ending after 25 floors (Trials),
  • Some more bug fixes,
  • New speaker voices,
  • New badge (Freedom?),
  • Stamina drops slightly more quicker,
  • Bandage heals a tad bit more now,
  • Removed a couple of hints that appear during certain events (Replaced with the speakers now. It also just adds more emersion.)
  • New patient screams
  • Some new SFX
  • New killer,
  • New map (Mostly a port from the old cf),
  • Hopefully fixed sammy running away during a chase,
  • Fixed the freedom badge being awarded at floor 25 instead of 50

Small changes

  • Updated FREEDOM’s Badge icon
  • Updated KABOOM’s Badge icon
  • 10, 25, 50 floors badges have been added (Unobtainable at this time)
  • New footstep SFX,
  • Killers are deadlier,
  • Killers have a new redesign,
  • Sammy has his old look (From the start of cf),
  • Killers are now more quiet,
  • Killers are stealthy (Requiring you to look behind you at all costs),
  • New badge “BOO!”,
  • New badge Icons,
  • Fixed some bugs,
  • Killers shouldn’t stand still anymore,
  • Killers will now attack when they have spotted you (Swinging),
  • Bandages are more useful,
  • New killer,
  • New map,
  • Killers have a lot more blood on them,
  • More gore,
  • New voice lines,
  • Killers screams are muffled until you are spotted (Quality of life stuff ig),
  • Removed all the other killers that look bad (Not that scary),
  • New jumpscare system,
  • Killers pathfinding should hopefully have been improved (If not it’s just roblox’s fault),
  • Stairs are now fixed in the newest map (Last update),
  • Rewards for beating trials (Clothes, and later on a new item),
  • Killers are more optimised (Using one script instead of multiple to control the ai / behaviour),
  • Reduced lag,
  • Better performance,
  • New SFX,
  • New VFX,
  • New Blood system,
  • Killers can also stalk players,
  • Better ambience,
  • Barging in to doors now damages a bit more,
  • Running now cancels out the ability to interact with environment / items,
  • Interactable environment (Push boxes / props),
  • More lore,
  • Bleeding is less harmful (Deadly),
  • Removed female killers (Nobody find this scary bro. It’s also only temporary until they get remade.),
  • Fixed “Multiple objective” issue,
  • Floating items shouldn’t exist anymore,
  • Objectives (Especially TVS) Can now spawn off of tables. This also applies to items like gasoline cans.,
  • Killers now officialy spot u through fences, Windows, ETC,
  • Gas is more lethal
  • Killers should act now be able to see through barriers and windows now,
  • Killers shouldn’t be inactive at the start of a new floor,
  • AI should hopefully be fixed,
  • Fixed random damage being near a killer,
  • More bug fixes
  • Dead bodies (Again),
  • New ambience,
  • More gore (Once again),
  • New map,
  • Some new SFX,
  • Mist particles when barging through doors,
  • Graphical changes,
  • New textures,
  • Bug fixes
  • New jumpscares,
  • Better AI,
  • More optimization,
  • Some new gore,
  • Made some objects have no collision (To hopefully prevent the ai from getting stuck.)
  • New UI,
  • New concussion system,
  • Utilities,
  • New SFX,
  • New AI,
  • Improved performance,
  • Bug Fixes,
  • Better blood,
  • Removed highlight around players (Used for a utility now),
  • New objective,
  • 4 new badges (Only one is active until the whole update is out),
  • New item “Remote Device”,
  • More effects,
  • Darker fog,
  • Fog obstructs your view more,
  • Removed the hints that appear whenever u take damage from gas etc (Making it a tad bit more harder),
  • Max floors are set to 15 (Game gets too repetitive tbh),
  • Darker colour tones,
  • New textures,
  • New clothes,
  • Death animations,
  • Removed executions (For now)

Overhaul Update Part 1 has been published!

  • New lobby map
  • New UI
  • Revamped Queue
  • More clothes
  • Robanging can now kill you (yes it’s that bad…)
  • Disabled emoting until we can find some that don’t aid in glitching off the map confines. (which is punishable btw)
  • New idle & walking animations.
  • Slightly adjusted the ro-banging detector.,
  • Expanded the spawn area, as I felt like it was rushed & unpolished.,
  • Additional background music.,
  • Further optimization.,
  • Added 4 NPCs, one of which you might remember.,
  • Occasional commotion noises & details aimed at reinforcing the lore.