Confined Floors Updates List

Welcome to the Official Confined Floors Update Logs!

This post is where I announce published updates from the experience, listing what has been removed, changed, added, or replaced!

:link: > Game link
:link: > Group link

Frequently Asked Questions

  • When will the guns be added?
    Unfortunately, we won’t add deadly weapons or guns to the game, as adding them may ruin the game’s immersion and completely erase the horrors. Use bricks as a self-defense, but use them wisely.

  • When will the story mode be added?
    Very soon, or maybe you will have to wait longer! Our whole development team has started planning how and what the story mode will be. Unfortunately, it’s very early, and we still haven’t planned out the release date of the Story mode, so things may take a while to be finished.

  • When will there be other gamemodes? Like, become the patient or something.
    Absolutely! Ranger and I have conversed about what gamemodes there will be, but one gamemode that may be fun is a direct reference to Dead by Daylight. You can become the patient in that gamemode. But since development isn’t easy, it will also take a while to finish it.

  • Is there lore for the game?
    Of course! Story mode will be lore-wise but also gameplay-wise, it may explain the important part of the lore!

The most asked questions will be added in this section!

Credits

@nexipat - Project Lead, UI Designer, Thumbnail and icon designer, Badge icon designer, Builder
@rangersman576543 - Project Lead, Programmer, Animator, Builder
@ColorCorrectional - Lead Developer, Programmer
@mosben47 - Programmer, Animator
@TSH_cadet - Map Designer, Builder
@Daewon87x - 3D Artist, Map Designer
@Luvbugg53 - 3D Arist, Builder, Voice Actor, Animator
@leon122112 - Voice Actor
@WeArePennState20 - Voice Actor
@74x_10 - Voice Actor
@TheMasterStriker5 - Voice Actor
@Hayko_XG - Voice Actor
@mrbeddy11 - Voice Actor
@RemainingSpawn - Voice Actor
@Brudermusstot - Composer
@little_terry - Composer
@deanzachaery - Composer
@pufuletzzulaltlol - Composer
@pactecah - Lore writer
@starfox_stepfox - Artist

Special Thanks

MALIK_po - Amazing Animator fan, animates my avatar for memes and funny
malentino3495 - Supported and motivated me a lot of times, thank you
coolmapj - Amazing best friend, gave feedback and suggestions
pumpkinfart7 - Amazing best friend, protecting the community and the game
Neutron_t - Made the funniest video on Confined Floors
OutC4stCatalyst - Awesome person I have ever met!!!
74x_10 - Thank you for being supportive and awesome

Fanart (Thank you all)
3Vine4god
X_Snwyy
JVoorhees1006
tung8az138demon
Jeomamaat3am
ImInsane101010
pvzking12345
FlyZombie777
IM_DEAD0060
aLEM4t
vitinhobrgames2007
VikaPetrina
Hayko_XG
Reapperre
m011
Ametsuch1 (Thumbnail Art)
Sasha_Neyd228
AfraidkarinaHelpme
IsaI2502xd
OptimisticAlex
ConjurSok
outc4stcatalyst

v Update logs are in the reply section v

1 Like
  • Downed System (This doesn’t happen all the time. There is still a chance of getting executed. You’ll also be put into the injured state immediately upon recovery)
  • Increased overall damage to the killers
  • Games a lot more darker
  • A couple new UI Improvements
  • Bug fixes

• Respawn system (Random chance of spawning every time a floor has been beaten)
• Enemies can see through windows
• Bleeding shouldn’t do as much damage anymore
• New death screen
• Players alive counter (Has no effect yet but it is in the game)
• Bug fixes
• Changed two handed weapon guys (Their damage is a bit higher)
• Radio rework
• NVG are now blinding in the light (Don’t use it when ur in the light trust me :sob:)
• Blood last a little bit longer on ur screen
• Highlights are now red when someone is incapacitated
• Made blood splatter more brighter
• Glass traps now have a chance to cause bleeding instead of immediately inflicting it.

  • Respawn system is no longer random,
  • NVG Bug should be fixed (I’ve said this like 5 times and it just hasn’t)
  • Ending after 25 floors (Trials),
  • Some more bug fixes,
  • New speaker voices,
  • New badge (Freedom?),
  • Stamina drops slightly more quicker,
  • Bandage heals a tad bit more now,
  • Removed a couple of hints that appear during certain events (Replaced with the speakers now. It also just adds more emersion.)
  • New patient screams
  • Some new SFX