Confix Utilities; A Module System

Confix is a brand that I created, it has many modules that are used to help improve games. Currently, Confix Utilities is a useful module system that allows you to run more code in less lines. There are varieties of condensed functions inside the module. To see the full documentation, there is a script called ‘READ’ inside the folder that contains the documentation and other things related to the system.

Some basic examples of the condensed functions will be listed below:

Inputs:

local ConfixUtilities = game.Workspace:WaitForChild("ConfixUtilities")
local Module = ConfixUtilities.UtilityModule
local Utility = require(Module)

local Text = 'Hello Wor[REMOVE]ld!'

print(Utility:FindIn(Text,"[REMOVE]"))
print(Utility:RemoveFrom(Text,"[REMOVE]"))
print(Utility:NoSpaces(Text))

local DataList = {"Hello","World!","Testing123","This is a test!"}

local NewTable = Utility:CombineData(DataList)

print(NewTable)

local OldTable = Utility:SplitData(OldTable)

for _,item in ipairs(OldTable) do
	print(item)
end

Outputs:

  true
  Hello World!
  HelloWor[REMOVE]ld!
  Hello;World!;Testing123;This is a test!;
  Hello
  World!
  Testing123
  This is a test!

Get Utilities here!

I am open to suggestions and feedback about this module system.

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