Connecting a player to an anchored part with rope anchors player

I’m trying to add an attachment to a player’s arm that is connected to a rope which is connected to an anchored brick. However, my character just gets flipped over and I can’t move. If I unanchor the brick or disable the rope I’m able to move like normal

uhm may we see the script? We can’t help if all you’re doing is telling us.

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Sure, the anchored part is inside the player character, this script is in the anchored part’s rope:
script.Parent.Attachment0 = script.Parent.Parent.Parent[“Right Arm”].Attachment

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I guess I’m more so asking how to work around the physics of anchored parts anchoring players connected to the same rope

Edit: Nevermind, did some messing around and suddenly got it to work.

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You should clarify what the solution turned out to be so if anyone else reads this thread and ends up having the same question, it’ll help them out :grin:

i wish i could but i honestly don’t know what i did, just kept spamming anchor and unanchor on a couple parts and it started working so i just copy pasted what i had. but ill explain i made a serverscript in the player character to attach the player grip to one end of a rope and an anchored part to the other end. if anyone wants the model/script i’ll share it

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