I’m trying to add an attachment to a player’s arm that is connected to a rope which is connected to an anchored brick. However, my character just gets flipped over and I can’t move. If I unanchor the brick or disable the rope I’m able to move like normal
uhm may we see the script? We can’t help if all you’re doing is telling us.
Sure, the anchored part is inside the player character, this script is in the anchored part’s rope:
script.Parent.Attachment0 = script.Parent.Parent.Parent[“Right Arm”].Attachment
I guess I’m more so asking how to work around the physics of anchored parts anchoring players connected to the same rope
Edit: Nevermind, did some messing around and suddenly got it to work.
You should clarify what the solution turned out to be so if anyone else reads this thread and ends up having the same question, it’ll help them out
i wish i could but i honestly don’t know what i did, just kept spamming anchor and unanchor on a couple parts and it started working so i just copy pasted what i had. but ill explain i made a serverscript in the player character to attach the player grip to one end of a rope and an anchored part to the other end. if anyone wants the model/script i’ll share it
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