Description:
When I execute a script, studio crashes. This script runs some unit tests for a project of mine which adds a layer of functionality on top of the GUI system, and thus, interacts with it heavily.
Steps to Reproduce:
Start by downloading this game: GuiWidgets.rbxl (264.1 KB)
It’s configured to run some unit tests when you hit “run”. Do so.
I crash 100% of the time.
I can’t really give a minimal repro because I don’t understand the bug. Would happily hook up a debugger if I had a build with debug symbols…
Additional Info:
The only lead I have is that it’s related to reading AbsoluteSize
, as if I “prime” the variable by reading it before I kick off a series of events, the crash goes away. Of course, this isn’t a great solution because it’s hard to track down which exact line is causing the segfault.
I also was contacted ~8 months ago by someone who is monitoring crash statistics since I was binary searching my way through the code base to find the line at fault and caused studio to crash ~70 times. They filed this bug right into the trash bin. I’m just nagging at this point in hopes someone else sees it.