Constructive Criticism

Hello, I am in the midst of developing a 2 player obby. I have released it in beta. In essence, it is a 2 player obby where you pair up with another player. Once you are paired, you are merged into one character; one player controls walking whereas one player controls jumping. Feedback is appreciated. Thanks.

i tried it with my friends and i am the walker and the jumper can’t make me jump.

oh yea and when i unpair it breaks everything.

and it sometimes unpairs itself

your game is very glitchy.

and when i get in the void, I’m stuck at the void until i reset my character. please fix your game it is fun.

oh yea my friend said at the high speed event, when he stops its basically ice!

Hello. Thanks for the feedback. The game is currently in beta, so bugs are to be expected; I just released the game to the public yesterday. I have replicated the unpairing glitch and I am working on a fix as we speak. When you reach the top, you are automatically unpaired from your partner as you have completed the game. You shouldn’t get stuck in the void; I am not sure why that occurs. As for the ice, any blue obstacles are icy to add a challenge to the game, so your partner may have stepped on an ice block.

I have also removed the cooldown for jumping, so any jumping attempts from the partner should go through.

May I ask what platform you and your partner were playing on?

we were both using computer (PC)

I believe the unpair glitch is patched now.

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More feedback would be appreciated!

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The inability to jump bug has been patched.