Content Streaming article incorrectly states RequestStreamAroundAsync accepts CFrame

Issue Description

The example code under Requesting Area Streaming provides RequestStreamAroundAsync a CFrame value, and states it accepts a CFrame. This is incorrect, the API only accepts a Vector3 value. This can be confusing to any new programmer, or any one who doesn’t look deeper into documentation to find the error.

The Player documentation page states it accepts a Vector3 value



Issue Area: Documentation Content
Page URL: Content Streaming | Roblox Creator Documentation

1 Like

Hi Usering,
The code samples have been updated to reflect a Vector3 being passed through the remote, and used within RequestStreamAroundAsync(). Thanks for flagging!

3 Likes

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