Content Streaming enabled; map won't render out

The map is suppose to be entirely rendered out here. However, it is completely streamed/rendered in. I’m not sure why this happens, but it causes major FPS decrease overtime.

I do have teleporting commands that use streaming methods. However, on paper, it shouldn’t be like this. Maybe they’re bugged?

Can you tell us what the Workplace property StreamOutBehavior is set to?

Opportunistic. Here’s the rest of the settings as well:

image

Okay, I would expect distant areas to stream out with that setting.

I don’t see anything wrong offhand with your usage of RequestStreamAroundAsync. Do note that this will temporarily prevent an area streaming out, so depending on how many and how frequently these calls are made, it could contribute to your problem. It is difficult to say for certain without examining your place file.

Do you have an example place which has this issue which you would be willing to share privately?

Sure thing, how can I send it to you? PMs on here?

Yes, that would be perfect. Thank you.