ContentId that references file on local machine do not properly update

If you upload File.png, but then replace File.png with a different file, under the same name, that change will not show in Studio until a relaunch.

It doesn’t seem like a bug. Many programs (like Blender) cache local images. Especially since Roblox uses the temp id thing

octav is right, most programs use caches to optimize their loadings

That’s valid, what is there in terms of being able to reload this cache

Hi,

Could you provide a little bit more information on this? Some repros etc.?

Thanks

Min repro:

  1. Create ScreenGui with ImageLabel
  2. Use asset manager to upload some image locally (rbxassetid protocol)
  3. Reference that image in that ImageLabel.Image field, (ex; rbxasset://image.png
  4. Save a completely different image, but by overwriting the existing image.png. You’ll see that until you reload Studio completely, the image will remain the old file