Contents of Viewportframe rendering out of bounds in scrolling frame

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Hello, I’m having some trouble regarding Viewportframes in a scrolling frame, in which the tiles don’t render when out of bounds, yet the models persist for some reason.

Ideally the models should stop rendering the moment they reach the top of the scrolling frame, but I’m a little unsure on how to go about this.

https://streamable.com/o262f6

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Try adding a Frame with a higher ZIndex where the rendering should not act? I don’t know what to say about this, but it’s happening to me too.

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Is the viewport frames rotated?, if yes, you shouldn’t rotate them, rotated ui objects will incorrectly clip.