Hello,
I made a button it works fine, but for mobile. The button overlaps the jump button. So, I tried changing the position of it using the :SetPosition() function but the button won’t change position. Thanks!
Hello,
I made a button it works fine, but for mobile. The button overlaps the jump button. So, I tried changing the position of it using the :SetPosition() function but the button won’t change position. Thanks!
Script? Errors? Bombs?
No errors, it just like won’t change position.
Did you set the UDim2
correctly? Or did you name your actionName
variable wrong?
Nope. I set both of them correct.
I don’t know what I did wrong. Could it be that it’s broken?
first get the button is what it says
and set its position
It won’t work.
local cas = game:GetService("ContextActionService")
local function m()
print("Hi")
cas:UnbindAction("B")
end
cas:BindAction("B", m, true, Enum.KeyCode.X)
cas:SetPosition("B", UDim2.new(9.1, 0, 8.5, 0))
is that all of the code?
userinputService=game:GetService("UserInputService")
local cas = game:GetService("ContextActionService")
local function m(actionName, inputState, inputObject)
if actionName == "action" then
if inputState == Enum.UserInputState.Begin then
print("Hi")
else
end
end
end
cas:BindAction("action", m, true, Enum.KeyCode.X)
userinputService.InputBegan:Connect(function()
local btn=cas:GetButton("action")
btn:SetPosition(UDim2.new(0,0,0,0))
end)
does this work
Would you mind stop sending links of the api. I’ve already read it a bunch of times.
Yes. I just made something simple to check if the function’ll work.
Your script should be a LocalScript
parented inside 1 of the local descendant areas if I’m not mistaken, correct?
It’s already a local script, I placed it in starterplayerscripts.
I’m getting the same problem. There’s several other context buttons where SetPosition and SetTitle work fine, but for some reason just one is not being affected by either function.
having the same problem as well