ContextActionService:BindActionToInputTypes crashes mobile when you supply multiple input types

I’m on an iPad 2.

game:GetService'ContextActionService':BindActionToInputTypes( 'Test', function() end, true, '', '' )

It doesn’t even matter what the input types are. If there’s more than one it crashes.

This has been fixed and should be in the next mobile release. Thanks for the report!