I have this script that I’m starting to make and I’m trying to make it use linear velocity to always fly in front of the character, but I don’t know how to make it continuously get what the lookVector is.
script
local Character = script.Parent
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
local UserInputService = game:GetService("UserInputService")
local Attachment = Instance.new("Attachment", HumanoidRootPart)
local Lv = Instance.new("LinearVelocity")
Lv.MaxForce = math.huge
Lv.Attachment0 = Attachment
Lv.Enabled = false
Lv.Parent = HumanoidRootPart
UserInputService.InputBegan:Connect(function(input, isTyping)
if isTyping then return end
if input.KeyCode == Enum.KeyCode.E then
Lv.Enabled = true
Lv.VectorVelocity = HumanoidRootPart.CFrame.Position + Vector3.new(0, 50, 0)
task.wait(0.2)
Lv.VectorVelocity = HumanoidRootPart.CFrame.lookVector * 100
end
end)
local Character = script.Parent
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
local UserInputService = game:GetService("UserInputService")
local Attachment = Instance.new("Attachment", HumanoidRootPart)
local Lv = Instance.new("LinearVelocity")
Lv.MaxForce = math.huge
Lv.Attachment0 = Attachment
Lv.Enabled = false
Lv.Parent = HumanoidRootPart
local isEnabled = false
UserInputService.InputBegan:Connect(function(input, isTyping)
if isTyping then return end
if input.KeyCode == Enum.KeyCode.E and not isEnabled then
isEnabled = true
Lv.Enabled = true
Lv.VectorVelocity = HumanoidRootPart.CFrame.Position + Vector3.new(0, 50, 0)
task.wait(0.2)
while task.wait() and isEnabled do
Lv.VectorVelocity = HumanoidRootPart.CFrame.LookVector * 100
end
end
end)
local Character = script.Parent
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
local UserInputService = game:GetService("UserInputService")
local Attachment = Instance.new("Attachment", HumanoidRootPart)
local Lv = Instance.new("LinearVelocity")
Lv.MaxForce = math.huge
Lv.Attachment0 = Attachment
Lv.Enabled = false
Lv.Parent = HumanoidRootPart
local isEnabled = false
UserInputService.InputBegan:Connect(function(input, isTyping)
if isTyping then return end
if input.KeyCode == Enum.KeyCode.E then
isEnabled = not isEnabled
Lv.Enabled = isEnabled
if isEnabled then
Lv.VectorVelocity = HumanoidRootPart.CFrame.Position + Vector3.new(0, 50, 0)
task.wait(0.2)
while task.wait() and isEnabled do
Lv.VectorVelocity = HumanoidRootPart.CFrame.LookVector * 100
end
end
end
end)