Apocalypse Rising 2 development is in full swing, and I’m looking to contract some long-term work to three individuals of varying talent.
Vehicle Artist/Designer - Position no longer available.
Building Artist/Designer - Position no longer available.
Sound Engineer/Designer - You would be expected to produce sounds for UI, the environment, firearms, zombies, as well as music - and everything else you can think of. For most of the sounds needed, you’ll likely find them in paid libraries. I will pay for these sounds when chosen, as well as the licensing for anything else.
For all three of these positions, a loose deadline would be 8-12 weeks. Payment for this work would range from $400 to $1,000 or more, depending on the quality of the work, your timeliness, consistency, and ability to communicate. Credit for your contributions to Apoc 2 will be displayed within the game.
If you’re interested in one of these positions, please send me a devforum message with a relevant portfolio of your previous work. If you have any relevant questions, please respond to this thread or send me a message.
I wouldn’t mind contributing here and there, but you can keep your money (if you really want.) I’ll bug Whobloxedwho offline about it, or you can PM me and coordinate something. I like making buildings but I never finish any projects so they don’t really see the light of day.
Ideally the structures for Apoc 2 would be slightly more detailed than Apoc’s. Overall they need to be brick efficient and simple, but there is room for improvement. The same goes for the vehicles.
Here’s Apoc’s vehicles with low-poly round parts. Ideally Apoc 2’s vehicles would include a bit more detail as well - but retain the boxy, angular aesthetic.