Control over terrain Level of Detail distance and quality

I’d like a new feature to be user-configurable render distance of terrain, similar to Graphics Quality.

Recently I’ve been seeing what I can build rather than script. I have made a section of a map but the loading distance is extremely short before LoD makes my terrain look bad.

I want to be able to view my terrain unaffected by LoD at this distance.

Here is an image:

You see what I mean now?

Thank you