HapticService cannot use more than 5-10% of the vibration power of the controllers while using pc vr (Quest 3)
Event if the parameter strength
is set to 1 or 100 in
HapticService:SetMotor(gamepad, vibration_motor, strength);
it vibrates very slightly and slowly but not at full power.
It works on max power in any other pc VR game
the issue happens in Studio and in Roblox Player
I have not tested with the Roblox on the Meta Store
Items used:
- Windows 11
- Quest 3