[Convert Instances to (Module)Scripts] Hyperborean Instance Serializer Plugin

Refer to the original plugin’s post for guidance on how to use it.

This is a modification of [Convert Instances to Scripts] Instance Serializer Plugin that allows you to convert large objects (like, entire maps) without being blocked by the source 199k limit.

This was modified personally so I could convert all of my maps into ModuleScripts so I could decrease load-times and not have to rely on Roblox’s InsertService API to retrieve all of my maps. I chose to modify this because, after installing 9 or more plugins that said they could serialize instances, none of them could properly split long sources into chunks, or atleast without crashing Studio on my computer.

If you experience any issues please go to the support group and either make a group wall post or join the community server

I think I broke outputting regular scripts rather than modules, but I don’t have any use for outputting into regular scripts, so I am going to neglect fixing that

This plugin works best with serializing model in workspace, with some patches to make it extremely easy to serialize maps and load them later via serverscripts.

If this post is written improperly, I apologize because I’m writing this immediately after finally accomplishing what I wanted to do, and I don’t really know how to write a proper thread (I rarely make those!)

Tell me what you think of it!

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