I have seen many posts about transforming unions into mesh parts, which is obviously more useful for most things, but how about converting a mesh into a union(even if not at full quality)? I’m sure this sounds stupid, but I am just asking this question out of curiosity if it can be done. I can’t see how it would be possible, but I thought I would ask. It would be very cool to be able to perform Union operations on a mesh-like part.
Thanks for reading my silly question, ExcessEnergy
There is no way that I know of to directly convert a Meshpart into a Union. There are ways to convert a Meshpart into triangle Parts, and then into a Union, but that’d be such a mess of geometry that I wouldn’t imagine it working well at all.
All things considered, performing Union operations on a Meshpart is much easier and more efficiently done in the modelling software - for instance, Blender’s Boolean modifier does everything the Union tools can do and much more.
i know this is a pretty old discussion, but ive noticed a similar situation with this crystal union that has been floating around on the roblox studio toolbox. i think it might have something to do with older versions of roblox robloxapp-20240624-1831349.wmv (1.6 MB)