Hey, I am needing to know how to convert meters per second squared to radians per second squared as part of a accelerating and decelerating system for vehicles in my game.
A couple of examples of what I’m looking for:
0.84 m/s2 to rad/s2, 0.9 m/s2 to rad/s2 and 1.2 m/s2 to rad/s2. Instead of being meters per second squared I’m looking for radians per second squared. The few numbers I’ve listed are the exact ones I’m wanting right now but I’m wanting to know how to get the answers I’m looking for for future references.
Thanks!
Radians per second squared is a measure of angular acceleration, whereras metres per second squared is a measure of linear acceleration so I’m not sure what the particular use case is in your situation.
You can convert between the two if you have the radius of the circle that it’s moving in by using:
angular acceleration (rad/s²) = linear acceleration (m/s²) / radius (m)
It’s also important to consider the moment of inertia for the vehicle around the axis when using this, as you’ll need to use angular aceleration and the moment of inertia for calculations of torque (rotational equivalent of a linear force).
This is very confusing to me lol. I’m horrible at maths…