I’m trying to convert a Motor6D to an attachment. Meaning, I want the attachment to have the same offset from Part0 as the motor. I recall there being some weld equality like
Part0.CFrame * C0 = Part1.CFrame:Inverse() * C1
but I’m totally making that up. Math bois, what do I do?
EDIT: I think I got it, though I don’t know why it works. Attachment.CFrame = C0 * C1:Inverse()