As I was making my game, I though it would be more efficient and less performance costly to use
MaterialVariants instead of textures in my game. The regular texture pack I use (Professional Texture Pack) only has support for textures though. Is it possible that I could somehow convert these to
Was really hoping this was possible. Though, is using textures really performance costly? I mainly think so due to having 6 texture instances on a single part, but not entirely sure.
Yes they do cause a performance hit. All I can recommend is manually removing textures from sides that are not visible. or you can use custom materials all together.
Alright, I found software that can generate normal maps, etc. for me from textures. Thanks for your help though, I appreciate it!
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