Converting union to meshpart with colors

I want to convert a union into a meshpart but when I tried it didn’t preserve the colors, is it possible to do this while preserving the colors?

I don’t know I think you need to recolor all the parts in your union after doing so

no I dont think so…

I think it would be because unions use parts and booleans, all their color data is saved relative to each part that makes up the union, verses mesh parts color data comes from a flat image that is wrapped around it according to it UV map.

If it’s 1 solid color, just export and re-import it as a mesh, remove the default texture applied and recolor. Otherwise, you are going to have to texture the object using blender or another modelling software. I believe the data is saved when you throw it into the software, you just need to bake it into a new texture.

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If when you export it studio saves a png for the texture also, then yes. Upload the png as an image then set the meshpart’s texture to the image.

If not, then it would seem Roblox doesn’t export the color/texture for unions, so no.

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