how to actually make your sunglasses models look like this:
- find the proper model/texture
- edit out the “reflection” from the texture’s lenses
- get your sunglasses mesh (either a meshpart or a part with a specialmesh, i don’t care) and put the new texture on as a decal
- set the part’s reflectivity to something desirable, like 0.1
- repeat for the transparency
- set the part’s colour to a desirable colour (57, 51, 46 worked for me)