Easier customization with a variable called “Speed”
Sort of momentum thing (it gives you a slight amount of boost when you exit zipline, also customizable.)
Hi, I just made my first public model ever, and I think you should check it out. I noticed alot of games like Parkour Have a zipline, but there aren’t many good tutorials on how to make one. So I decided to make my own, and I thought it was so good, I should release it!
looks cool, can you jump off of it med way? I have tried out some other zip lines but you could not jump off it … meaning you have to ride it the whole way
It can be angled, it was just an example, also yeah its not physics based like parkour, but im not a scripter so it was the best I could do. Thanks for the feedback (oh yeah and it DOESNT keep your momentum, so i need to add that)
What do you mean? just rotate the model and the player will rotate with it when they get on.
It works, here is a video which shows it working fine. It is rotated 90 degrees from the original rotation.
I’m not sure what you mean, but rotate the whole model, not the thing named “decoration” in the model, because the “startPos” and “endPos” need to be rotated too.
It got taken down because my account is banned until tomorrow. I’ll upload the link
then. HOWEVER, I do believe I have a download of it. ZiplineSystem (1).rbxm (7.6 KB)
Hi everyone, not sure if anyone still looks at this. But I decided tomorrow that I will try to remake it but this time physics based. I mean how hard could it be? Just some welds right? (Fore shadowing)