this is probably the first code that I wrote without any tutorials or anything and the cooldown is sort of working but I can spam click “x” but it would start spamming the power and I don’t want that to happen since that would be too powerful.
can someone tell me where I messed up?
the code:
local UIS = game:GetService("UserInputService")
local TS = game:GetService("TweenService")
local character = player.Character
local Sprint = character.SprintScript
local Fly = character.Wanda.Flight
local burstAnim =
character:WaitForChild("Humanoid"):LoadAnimation(script:WaitForChild("BurstAnim"))h
local targets = workspace:GetChildren("Humanoid")
local damage = 50
local canBurst = true
local cooldown = 15
UIS.InputBegan:Connect(function(input,gameprocessed)
if gameprocessed then return end
if input.KeyCode == Enum.KeyCode.X then
if not canBurst then return end
canBurst = false
burstAnim:Play()
character.Humanoid.WalkSpeed = 0
Sprint.Disabled = true
Fly.Disabled = true
local burst = Instance.new("Part")
burst.Anchored = true
burst.CanCollide = false
burst.Parent = workspace
burst.Position = player.Character.HumanoidRootPart.Position
burst.Shape = Enum.PartType.Ball
burst.Material = Enum.Material.ForceField
burst.Color = Color3.fromRGB(120, 0, 0)
burst.CastShadow = false
burst.Name = "Burst"
local tweenInfo = TweenInfo.new(4,Enum.EasingStyle.Circular,Enum.EasingDirection.Out,0,false,0)
local sizegoal = {Size = Vector3.new(50, 50, 50)}
local tween = TS:Create(burst, tweenInfo, sizegoal)
tween:Play()
wait(3.6)
burst.Transparency = 0.5
wait(0.1)
burst.Transparency = 0.8
wait(0.1)
burst.Transparency = 1
burst:Destroy()
character.Humanoid.WalkSpeed = 16
Sprint.Disabled = false
Fly.Disabled = false
end
wait(cooldown)
canBurst = true
end)