Core memory going up unexpectedly

Recently, I’ve found that the Lua Heap in a game I’m working on is constantly going up:

But when I take a look at the place script memory usage, it looks normal

Then, I checked the Core Script Memory and found that this particular entry is using a lot of memory

I think it’s from API calls from my scripts, however I don’t have any clue as to what’s causing this.
I played a few other games and their CoreScriptMemory seemed to stay at around 30MB
This is on the client.
Any help is appreciated!

EDIT: It seems to only go up after opening the developer console with read server stat permissions

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