This has been occurring as of today. It occurs when you join our game, Vehicle Simulator. Not sure if other places are experiencing the same issue or not.
Thanks for the report. This shouldnât cause any problems apart from the annoying error in the log. We have fix going out for this issue next Wednesday.
Happening for me as well. Totally broke my game 100% I donât know whatâs happening
Can you check out this report to see if itâs more in line with whatâs happening to your game?
Absolutely thatâs whatâs going on in our game - black screens, failing to load in at all, server scripts acting weird, and remotes lagging severely (could be server lagging, not 100% sure).
Same thing happening to me exactly.
hi was this issue ever fixed?
all of our games still have flickering black screens on mobile devicesâŚ
? any update?
This âisBlockedâ error is still occurring. But it happens on other line numbers. Here is want we see in google analytics:
CorePackages.Packages._Index.roblox_rodux.rodux.NoYield:26: CoreGui.RobloxGui.Modules.PlayerList.Components.Presentation.PlayerDropDown:239: attempt to index nil with âisBlockedâ CoreGui.RobloxGui.Modules.PlayerList.Components.Presentation.PlayerDropDown:239 CoreGui.RobloxGui.Modules.PlayerList.Components.Connection.LayoutValues:22 function render CorePackages.Packages._Index.roblox_roact.roact.Component:453 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.Component:161 function setState CorePackages.Packages._Index.roblox_roact-rodux.roact-rodux.connect:162 CorePackages.Packages._Index.roblox_rodux.rodux.Signal:70 function fire CorePackages.Packages._Index.roblox_rodux.rodux.Store:125 |LOCAL| CorePackages.Packages._Index.roblox_rodux.rodux.NoYield, line 13 - function resultHandler CorePackages.Packages._Index.roblox_rodux.rodux.NoYield, line 26 - function NoYield CorePackages.Packages._Index.roblox_rodux.rodux.Store, line 124 - function flush CorePackages.Packages._Index.roblox_rodux.rodux.Store, line 46
and:
CorePackages.Packages._Index.roblox_rodux.rodux.NoYield:26: CoreGui.RobloxGui.Modules.PlayerList.Components.Presentation.PlayerDropDown:366: attempt to index nil with âisBlockedâ CoreGui.RobloxGui.Modules.PlayerList.Components.Presentation.PlayerDropDown:366 CoreGui.RobloxGui.Modules.PlayerList.Components.Connection.LayoutValues:22 function render CorePackages.Packages._Index.roblox_roact.roact.Component:453 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.Component:161 function setState CorePackages.Packages._Index.roblox_roact-rodux.roact-rodux.connect:162 CorePackages.Packages._Index.roblox_rodux.rodux.Signal:70 function fire CorePackages.Packages._Index.roblox_rodux.rodux.Store:125 |LOCAL| CorePackages.Packages._Index.roblox_rodux.rodux.NoYield, line 13 - function resultHandler CorePackages.Packages._Index.roblox_rodux.rodux.NoYield, line 26 - function NoYield CorePackages.Packages._Index.roblox_rodux.rodux.Store, line 124 - function flush CorePackages.Packages._Index.roblox_rodux.rodux.Store, line 46
Not Solved. The error line numbers moved again. The error PlayerList.Components.Presentation.PlayerDropDown: 239 is still happening over 2,000 times per day for my game: Growing Up
The error PlayerList.Components.Presentation.PlayerDropDown: 366, the line number moved to 217. The rest of the trace is the same. This also happens about 2,000 times per day.
And now there is a new error as of 4/28 in the same PlayerList area:
CorePackages.Packages._Index.roblox_rodux.rodux.NoYield:26: CoreGui.RobloxGui.Modules.PlayerList.Components.Presentation.PlayerEntry:361: attempt to index nil with âAgeâ CoreGui.RobloxGui.Modules.PlayerList.Components.Presentation.PlayerEntry:361 CorePackages.Packages._Index.UIBlox-8b8d973a-dc121201.UIBlox.Style.StyleConsumer:32 function render CorePackages.Packages._Index.roblox_roact.roact.Component:453 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:100 function updateVirtualNodeWithChildren CorePackages.Packages._Index.roblox_roact.roact.RobloxRenderer:273 function updateHostNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:223 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:100 function updateVirtualNodeWithChildren CorePackages.Packages._Index.roblox_roact.roact.RobloxRenderer:273 function updateHostNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:223 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:100 function updateVirtualNodeWithChildren CorePackages.Packages._Index.roblox_roact.roact.RobloxRenderer:273 function updateHostNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:223 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.createReconciler:227 function updateVirtualNode CorePackages.Packages._Index.roblox_roact.roact.createReconciler:67 function updateChildren CorePackages.Packages._Index.roblox_roact.roact.createReconciler:108 function updateVirtualNodeWithRenderResult CorePackages.Packages._Index.roblox_roact.roact.Component:456 function __resolveUpdate CorePackages.Packages._Index.roblox_roact.roact.Component:394 function __update CorePackages.Packages._Index.roblox_roact.roact.Component:161 function setState CorePackages.Packages._Index.roblox_roact-rodux.roact-rodux.connect:162 CorePackages.Packages._Index.roblox_rodux.rodux.Signal:70 function fire CorePackages.Packages._Index.roblox_rodux.rodux.Store:125 |LOCAL| CorePackages.Packages._Index.roblox_rodux.rodux.NoYield, line 13 - function resultHandler CorePackages.Packages._Index.roblox_rodux.rodux.NoYield, line 26 - function NoYield CorePackages.Packages._Index.roblox_rodux.rodux.Store, line 124 - function flush CorePackages.Packages._Index.roblox_rodux.rodux.Store, line 46
This error is happening about 8,000 times per day. It started yesterday (4/28) with no code changes on my part. The âAgeâ variable is in leaderstats.
PS: I am not criticizing or complaining. I appreciate how complex these problems can be. I just want to give you details to help you improve the product.
yeah this issue is back for me as well. I just crashed 5 times in a row when joining a random server that had my friend in it. Doesnât seem to affect all my friends though, another was able to join me just fine
I am not sure if this issue is related with this. But the topbar
is completely gone, and playerâs canât access settings
, leader-board
, and etc⌠all because the entire CoreGui
is broken. Sometimes it works and sometimes you will get bunch of errors from CoreGui
, which also causes you not able to see or interact with it. Also some players say that their Roblox keep crashing.
Having this exact issue appear when my game ping skyrockets.
I think it might be an exploit script that temporarily breaks networking because the server acts like nothing happened on the microprofiler. Itâs like delaying packets for a long while.
I never had any server ping issues for an entire 40 minutes the game was up since we changed our starting hours to be earlier, now the moment that we usually start our game, the game starts to have high ping.
This ought to be another kind of FE server exploit scripts that affect the gameplay of others. This affects multiple games so itâs nothing to do with my code.
This has started happening with my game as well.
The ping on this particular server was also crazy high, like in @NickoSCP 's case.
Attached is the complete error that appears client side. It doesnât happen on all servers. On my game this particular error will get posted multiple times.
@ScottSpiritWalker @NickoSCP @marbleycake
The error(s) you are experiencing that include PlayerEntry:361: attempt to index nil with ...
are different; reported here: LocalScript replication is broken - game is unplayable
mine tooâŚ
edit: for some reason this only happens when im using the mobile emulator, this is probably a different bug and when i tried looking it up the only result was this devforum post.
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