CoreGui position/size broken when using HeadScale

When using HeadLocked and a HeadScale value other than the default in VR, the CoreGui is incorrectly positioned and sized. It doesn’t seem to respect the HeadScale.

This can be simply replicated on a blank baseplate by setting the HeadScale of the Camera. Here’s me setting the HeadScale to 10:

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agreed, needs to be fixed, don’t want to always have to use a custom menu.

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Hi @Elttob - thanks for reporting this (and the other VR) issue! I created a ticket for us to investigate further.

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