CoreGuiChatConnections breaks CoreGui chat button

Upon adding BindableEvents to listen to toggling chat, the chat can no longer be opened or closed. This only affects the new chat system (with a square-ish icon and two lines) - this does not affect Studio.
image

Reproduction code:

StarterGui:SetCore("CoreGuiChatConnections", {
    ChatWindow = {
        ToggleVisibility = ChatToggleVisibility,
        SetVisible = ChatSetVisible,
    }
})

Context: my game relies on moving UI when the chat is opened/closed to make space (especially for mobile users). This worked fine until the CoreGui started getting shuffled around (again!!) and the new platform chat (?) now breaks it.

2 Likes

Thanks for the report; We’ll follow up when we have an update for you;

1 Like

Hello, thank you for your report. To better understand what the issue might be, would you feel comfortable sharing a place file that generates a reproduction of the bug?