Upon adding BindableEvents to listen to toggling chat, the chat can no longer be opened or closed. This only affects the new chat system (with a square-ish icon and two lines) - this does not affect Studio.
Reproduction code:
StarterGui:SetCore("CoreGuiChatConnections", {
ChatWindow = {
ToggleVisibility = ChatToggleVisibility,
SetVisible = ChatSetVisible,
}
})
Context: my game relies on moving UI when the chat is opened/closed to make space (especially for mobile users). This worked fine until the CoreGui started getting shuffled around (again!!) and the new platform chat (?) now breaks it.