Corellian Shipyard Information Board
Game Information
The Corellian Shipyard’s factories produce starships and starship pieces on the planet Corellia. Republic forces have been deployed to defend the shipyard from hostile forces.
The free private servers will give the owner both regular admin commands and terminal admin commands.
For an official raid
- Ratio options of
- 5v5 - Minimum
- 8v8 - Preferred
- 10v10 - Maximum
Current Version 1.1
Command System
Expand for Commands
:join {team}
- Allows players on lobby team to team in. Anyone may run the :join
command from the Lobby team.
:raiderlead {player}
- Used to allow a player on the Raiders team to run the :remove
command.
:remove {player}
- Teams the player to lobby, may be used by the raiderlead or terminal admin.
:changemax {number}
- Changes the required amount of points to win at Corellia. Range between 100 to 1800.
:official
- Starts the terminal system, and respawns all players.
:unofficial
- Ends the raid/defense in defenders’ favor.
:pause
- Stops the terminal system, freezes, and forcefields all players.
:unpause
- Counteracts the :pause
command.
:changeratio {number}
- Changes the max amount of players per team. Range between 5-13
:sob
- Enables a raid mode that only allow’s TGR’s Special Operations Brigade division members.
:changeraidid {groupID}
- Changes the raiding group information. This is automatically determined when a raid is detected outside of private servers.
:resetterm
- Resets the terminal. Can also be used to queue another cycle.
Change Log
Version 1.0
- Changed terminal to continue to capture until the possession bar is fully depleted.
- Added additional underground tunnel reinforcement.
- Removed some abusable angles from the pipework.
Version 1.1
- Made gun system UI slightly smaller.
- Added health to kill feed.
- Removed forcefields off spawn.
- Fixed bug with private server admin.
- Renamed WESTAR-H to WESTAR-MEDI to prevent confusion.
- Fixed bug with the health display UI.