Could someone help me configure Body Movers for my Cruise Ship Game?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? I’ve been playing around with body movers consistently and it makes my game unplayable because I have no idea on how to actually PROPERLY configure them I’ve spent countless hours trying to script things to fix it, testing numbers- doesn’t work.

  2. What is the issue? Include screenshots / videos if possible! Essentially, the ships will just fling and behave weirdly instead of turning, going forward, etc…

  3. What solutions have you tried so far? Tried using developer hub to learn more about Body Movers hasn’t really helped since this has been an issue for me for a few months now.

Here is how I have the body movers configured:


image

So the main issue is, Body Gyro and Angular Velocity aren’t keeping the boat stabilized to where it can turn properly, drive forward, backward, strafe, etc…

the boat flying upside down with the music, its hilarious! have you tried setting the CFrame of the BodyGyro to the boats current CFrame when it starts?

I think and hope that works- the thing is the issue like sometimes happens- other times doesn’t.