Hi, I am making a small forest for my game. I’ve placed some trees to make a thick “wall” between the inside and outside of the map. it acts like a border, i think it looks good.
The problem I’m having is that the bottom of the trees let though too much of the empty outside.
I want this forest to seem dense and filled without having to place too many trees because that would couse a lot of lag.
I’ve added some fog to make it less aparent that there is nothing on the other side, but it is still very noticable.
Does anyone know what i could do to fill these gaps?
My trees have only a log at the bottom, this still leaves some gaps.
I tried placing more of these textures to fill in those gaps, but that just makes it look like some sort of weird wooden barrier.
Thanks for the help though!