This post has a similar issue to the one I’m describing: 64-Bit Client causes random CPU spikes in-game
The problems outlined is exactly what I’m experiencing. This only occurs when I’m playing “Apocalypse Rising 2” and it seems to occur every 2-4 seconds, causing the entire game to freeze or at the very least, causing the FPS to drop to ~10. I’ve noticed that these “freezes” happen much more frequently when I aim down a gun with any sort of scope that zooms the camera in considerably.
I know this isn’t a problem with the game, since before this was not occurring. I’ve attached my microprofiler data below and I hope you can quickly resolve or at the very least rollback certain aspects of the update since it makes the game extremely hard to play. Thanks for your hard work.
Cheers,
106hum
microprofile-20230505-212329.html (5.9 MB)