Crafting system I made a while back

A simple crafting system for an old survival game, all recipies were stored in a divided module system, not sure what exactly the method however recipies are divided by type, then by class.

I.e tools > wood > recipies
tools > stone recipies
weapons > wood > recipies

In addition to that, different recipies being limited to specific blocks.

Let me know how it should be improved, either by looks, or if there’s better ways. Thank you!

image

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Wow! Its great! i reccomend adding some more design on the textbuttons… they are kinda a bit bland :grinning:

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Full heartedly agree, I’m more on the programming side than art side.

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