Crash after deleting instance with number/colorsequence property while dragging keypoint

If an instance containing an open and interacted-with sequence property is deleted, studio will crash.
This happens for both ColorSequence and NumberSequence.

To reproduce:

  • Insert a particle emitter.
  • Select the instance in the explorer and run wait(5) game.Selection:Get()[1]:Destroy().
  • Open a color or number sequence editor from the properties widget.
  • Start dragging a keypoint and do not release the mouse button.
  • Studio will crash or hang when the instance is deleted.

Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up when we have an update for you.

Please note that filling a bug report does not guarantee that it will be fixed once triaged.