Crash when changing MeshPart.CollisionFidelity using properties widget

When I set the CollisionFidelity property of a MeshPart without a MeshId to anything in the property explorer, after ~4 times or if I do it too fast, Studio stops responding and crashes.

This reproduces reliably if you insert a default meshpart and change the collision fidelity using the dropdown in the properties widget.

This does not occur for me when I execute a script to manually do that so it’s probably a bug related to the Studio widget system. Although I haven’t messed around with MeshParts in a while this is the first time this has ever happened to me.

Time of crash: 5/30/2020 2:25 PM EST
Video demonstration:

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It’s seem like ROBLOX Studio thinks your graphics card is too old.

Update your graphics card, it’s will help…

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This isn’t an issue with my system; I have a NVIDIA GTX 1660-Ti (MQ) and all of the drivers on my system are updated to the latest version and a member of Post Approval was able to reproduce this.