I’m presuming this is the issue with my code, I’m not too sure how to visualize this region either but here’s what I came up with.
local region = Region3.new(
Character.HumanoidRootPart.Position + Vector3.new(10, 10, 10), Character.HumanoidRootPart.Position + Vector3.new(-10, -10, -10)
)
I need to create essentially a box around the player to get all players around the user, yes I know I can loop and compare magnitude but I’m more interested in finding out how I’d do this anyways.