local tweenService = game:GetService("TweenService")
local ulap = script.Parent
local info = TweenInfo.new(
1, -- Length (seconds)
Enum.EasingStyle.Linear,
Enum.EasingDirection.Out,
9999999999, -- times repeared
true, -- reverse
0 -- delay
)
local Goals =
{
Position = Vector3.new(-105.074, 9.673, -198.575);
}
local moveUlapTween = tweenService:Create(ulap, info, Goals)
wait(1)
moveUlapTween:Play()
So i made a tween service that moves a part back and fort but it doesn’t carry you when it moves i wonder who could i do that using scripts