Currently, to create audio or decals, you have to go to your profile page and go to the tab that allows you to create items. I think it would be incredibly useful if you could do this from studio while developing. It’d speed up development that uses lots of sounds and images.
This, and the ability to test decals and other assets offline without uploading them would also be great.
We can put a locally saved texture in the textures folder then just reference to it like this
rbxasset://textures/GunCursor.png
Edit: to find the folder, right click and open file location of a non-outdated roblox exe and make sure you’re in the newest up to date versions folder
[quote] We can put a locally saved texture in the textures folder then just reference to it like this
rbxasset://textures/GunCursor.png
Edit: to find the folder, right click and open file location of a non-outdated roblox exe and make sure you’re in the newest up to date versions folder [/quote]
I’ve used this before, but it’s a pain hunting down the folder after every update…