Create buttons easily with Shortcut Buddy!

Shortcut Buddy
Made by @FatherSystem64 and @Markos_Lightspeed

Shortcut Buddy is a simple plugin which helps you make topbar buttons in your game using a simple UI and a few clicks. Although, originally planned to be made for most UI related tasks to be easier, those are being reconsidered and most likely be added later.

Version info

  • Currently, the plugin is a simple tool for making and “managing” topbar UIs. I’m hoping to change that soon.

Older versions:

version 0.2.1

Update on July 17th

  • Fixed minor button selection issues
  • The plugins now saves your buttons per place, it won’t work in offline places. It is HIGHLY RECOMMENDED that you create a copy of your button scripts before updating!

Shortcut_Buddy_v02.rbxm (40,7 kB)

To use this as a local plugin:
Import the Shortcut_Buddy_v02.rbxm to a roblox place - either drag in, or RMB the workspace -> import from file. Once you have the ShortcutBuddy model in the workspace, RMB on it, and click "Save as a Local Plugin".

version 0.2

Update on July 16th (cannot be downloaded anymore)

  • Contains a major UI redesign (more colors). The Button Position and Size Properties are not mispositioned anymore and minor design fix for drop-down menus.
  • (new) Icon Alignment option, with “Left” or “Right” alignments. Yes, the text adapts to this property!
  • Button selection system to collectively remove buttons
  • You must have either an icon or text on your button. First, add a text to disable the icon.
  • Set a text limit on Shortcut Name (min 3, max 17 letters), Button Text (maximum 30 letters) and the Button Width cannot be longer than the Topbar frame’s length.
  • Every time the plugin UI is opened, the plugin is refreshed to fix potential issues, but no saves will be overwritten
  • Fixed an issue where a button’s list item would duplicate while creating one button
  • Fixed the Gui within StarterGui (“ShortcutBuddy”) not being able to be removed. Now you can even rename it and it will save to the plugin. Removing this gui won’t have an affect to the plugin’s behavior
  • Fixed InteractionScript saving issues. Renaming it isn’t recommended
  • Fixed major error with created buttons not appearing in running Studio game

Plugin Link: Shortcut Buddy

Should I expand plugin functionality in the future? (Style editor, templates, hotkey assigning, etc.)

  • Yes
  • Yes, but add different features (I reply in comment)
  • No.

0 voters

7 Likes

Can you please provide videos showcasing your plugin??

2 Likes

I already love the plugin due to its features, but I ran into a problem. Creating a top bar button seems to work fine. However, as soon as I start playing the game, the button disappears. And I have no idea how to fix it.

1 Like

That will be a plugin issue, I will fix that for the next test version update.
Thanks for pointing out.

1 Like

Since I didn’t prepare with a showcase video, here’s a quick one I recorded: Recording1 - YouTube

1 Like

So its basically a shorter version of the properties list?

2 Likes

@DERKINGIMRING112 @Synitx and @foodman54 I want to note to you guys, that the plugin is updated, and all issues have been fixed. Everything has been tested.
The update log is in the post.
Have fun and I await your further recommendations!

1 Like

thanks this is really awesome!

1 Like

I just fixed the button saving issue. Make a copy of your scripts before updating, because the plugin doesn’t import from previously created buttons and uses a new saving method.

1 Like

alright good to know will do that

didn’t know this was still being worked on ^^

this might still being tested but i got an error: (Middle is not a valid member of Frame “CoreGui.PluginGui.Editor.EditorFrame.IconAlignment.pValue.ListingPanel.List”) when i press the arrow on object class

I’m currently working on fixes, should be finishing soon! Don’t worry.

I’ll make a completely new post once everything is ready to use.

ok thanks but why does this plugin create unnecessary values, it feels like my game got hacked or something