For those who know the Rotated Region3 module of Egomoose know that it has made a function to change the shape of the Region3. With this function you can for example create cylindrical or ball-shaped Region3. But the big question: how do you do it?
Do I need to know the script of the normal Region3?
From my experience, it may be much simpler to use GetTouchingParts as an alternative for spheres and cylinders instead of region3
@PoppaPengo They were only examples and I want to use them as region3. My goal is to deform the shape of a Region3.
If you’re looking to understand how and why it works. You should just dive into the module and then ask us what the parts you don’t understand.