While adding 17+ itself is good, I think not many people will do it.
Personally I really hate fact that Roblox requires me to verify my age with this IDs, selfies, and etc. I don’t trust ANYTHING related to such things.
In addition, what stop me from going to some site and download games for 17+? I won’t ever need to verify my age this way, so why I need do it in Roblox?
It’s a bit funny seeing people getting concerned about this Update.
“If game characters love each other for a game lore, then it shouldn’t be banned”.
Are you creating an RPG? Or a game like Deepwoken with Rogue Elements? The extent your game should be going is saying they’re in a relationship with someone, beyond that, you’re creating weird fanfic. Follow the guidelines and you’ll be fine.
"Uhm what is allowed and not allowed on a romance in 17+ games? " What is this for? Research? Are you trying to find a way have NPCs get it on or something? If anything the extent would PROBABLY lead you to assume that when they say “romance” it’s extent is referring to couples together or a family situation. Nothing more. Stop looking for ways to make things really PG. Follow the guidelines and you’ll be fine.
I’ll be honest, out of everyone here, there is probably only 1% of people on the platform that will write characters that aren’t going to have stupid relationships, or turn into some weird unfiltered sexual game. People really are getting upset at the fact that they have to send their face to ROBLOX after creating games? What are you afraid of? Legitimately what game could you be creating that causes you to be concerned about showing your face to a company.
People in these comments who keep getting very concerned about the ID rule are most likely children themselves, that want to find loopholes to being able to play 17+ games unfiltered. I’ve been reading some comments saying that ROBLOX is being “extra” because of the rule, when it literally is a preventative measure to make sure kids DON’T see: GORE, HEAVY REALISTIC BLOOD, MODERATE CRUDE HUMOR, or ALCOHOL. Just because you saw it as a kid, doesn’t mean other children should. Some comments are saying that kids can find ways to get around the safeguard, which is bound to happen, but there is such a large safety net surrounding EVERY OTHER PERSON that it barely even matters.
Like @Mauio64 said,
People also seem to be concerned about money off a 17+ game, Honestly, with all the safeguards in place, if you’re looking to make money on a KIDS platform, perhaps you should make kid friendly games? Like, I feel like I’m being captain obvious when I point out that 38% of active users are 17+, which means 62% must not be 17 or older? Regardless, 38% on a platform with Millions of people and you’re concerned if you’ll make a payout seems wild to me.
Thank you everyone defending the ID rule by the way! It’s a good implementation on ROBLOX’s end. The only criticisms I have with it is that the chat isn’t getting unfiltered yet, but that honestly seems like it’s bound to be updated anyways.
It’s great and all but, being 17+ and then having to upload your ID will be a very small niche to target. Not worth it as a developer if you want your game popular or profitable.
Digital stores such as Steam, PlayStation and etc. don’t ask for ID but will check the account’s user age, so this really unnecessary. For Devex I understand, but this looks like Roblox just wanting to collect more personal information.
That score doesn’t determine anything. Currently, there are no restrictions on this update of roblox by law, and besides, there will be no more problems than this will require id verification. There is no problem not to bring this update to Turkey. As Emir said:
One difference with ie. Steam is that Roblox has members under the age of 13. I think having ID verification is rather a responsible step, requesting parents to sign documents will only cause much more trouble.
Most 17+ players are able to verify their driver’s license or government ID. Roblox doesn’t get ID data directly, Veriff checks it and just returns if it succeeded.
It’s often the children under 17 that have issues with these ID verifications, but then it’s up to the parents.
My 10 year old brother uses Steam, and he’s not the only one. Steam has a large playerbase that’s <13, it’s just that the parents registered it for them. (If that weren’t the case, companies wouldn’t upload games like these)