Create WrapTarget for legacy characters

Howdy,

How would I go about creating WrapTargets (along with cagemeshes) for older characters that already exist on the platform. In my game, I am currently using the R-thro test character as it fits the design and aesthetic of my game very well, however, since this character is old (2018) it has no WrapTarget for it’s limbs, and thus when I attempt to use layered clothing with this rig, it doesn’t work well. How would I go about creating WrapTargets and CageMeshes for this character? I’ve tried importing the MeshIds into the cagemesh region in the WrapTarget instance but it does not work well.

Thanks in advance.

Test