CreateHumanoidModelFromUserId problem

I’m trying to create a player character creation system using CreateHumanoidModelFromUserId.

However, for some players, body parts aren’t connected properly and float around. How can I fix this?

The issue was that the character didn’t fully load, so when I anchored it, some parts weren’t properly attached to the character yet.

I fixed it by adding a delay before inserting the character into the ViewportFrame.

Such a silly mistake :woozy_face: